Noah J Nelson on Wednesday, Jul. 23rd
We’re always on the lookout for interesting sounding virtual reality projects, and Motherboard’s Jordan Pearson has spotted one that aims to bring part of a literary classic to life:
[An] Irish filmmaker named Eoghan Kidney is designing a virtual reality video game that uses an Oculus Rift headset to put the player in the shoes of Stephen Dedalus as he meanders through Dublin on June 16th, 1904.
The game is currently in the development and crowdfunding stage, but it already looks pretty interesting, even psychedelic. Its title, In Ulysses:Proteus, comes from the chapter of the novel that it tackles. In it, Dedalus wanders across a desolate beach, closes his eyes, and ponders the shifting nature of reality and the disconnect between his inner self and the external world.
In Ulysses:Proteus doesn’t look to be anything like a traditional video game, but more in line with the emerging “virtual experience” genre. There is merit to the idea of creating an immersive experience out of what is traditionally an internal process: metabolizing the imagery of a novel. Whether Kidney is up to the challenge, or indeed if the project will get enough funding to test out his skills, is up in the air.