Who Backs the Backers on Kickstarter?

on Thursday, Feb. 7th

When it comes to raising money for the arts, Kickstarter has become the place to go. Since it launched in 2009, the crowd-funding site has successfully delivered over $400 million to creative projects, including three films currently up for Oscars. But for all of Kickstarter’s success, funding creative work is still risky business. A study out of Wharton counts 3.5% of funded projects drop the ball. Small, but significant enough to raise the question: what happens to that money?

From Kickstarter’s perspective, co-founder Yancey Strickler, defends their backer-beware system. From a historical perspective, MIT Technology Review Editor, Jason Pontin, shows there is a history of crowd-funding with more accountability. From an artistic perspective, Amanda Palmer, says whatever way you fund the arts, “there’s going to be a headache.

This story aired on PRI’s Studio 360.

Detail from the cover of Snow Crash.'

Bright, Bold Future: Magic Leap Has Hired The Godfather of The Metaverse

There’s a rapturous term thrown around by VR enthusiasts: “The Metaverse.” It is a term that comes from the seminal Neal Stephenson science fiction novel Snow Crash, where it described a kind of embodied virtual reality.

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In the looming battle of AR and VR the prize is your mind.

Let’s talk about augmented reality versus virtual reality shall we?

Corey McCall with the video game controller that measures the level of excitement in the player. Linda A. Cicero / Stanford News Service

These Game Controllers Will (One Day) Read Your Mind

A version of this story airs on NPR/WBUR’s Here & Now.

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Virtual Reality’s Future Hinges on Presence and Patience

There are two reoccurring themes in the reports out of this past weekend’s Oculus Connect developers conference in Hollywood.

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The Dumbest Case Against Games Journalists You’ll Ever Hear

WARNING: Contains Opinions.

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