Code For America Profiles: Reducing Blight In New Orleans

Nishat Kurwa on Wednesday, Jul. 11th


For a relatively new program – just two years old – Code For America has already had a significant impact with its “Peace Corps for geeks” concept, building more than a dozen apps in partnership with cities around the U.S.

In this podcast, we talk to 2012 CFA fellow Eddie Tejeda, who’s working with the city of New Orleans this year. Residents and city leaders wanted a better way to identify blighted properties, especially given the vacancy rate still plaguing the city years after Hurricane Katrina. Tejeda discusses the tool his team devised, and his crash course into New Orleans city politics.

freeq

Hangout w/Jesse Vigil, Game Designer [Freeq]

Now streaming: the archive of our Google Hangout On-Air with Jesse Vigil of Psychic Bunny, one of the designers of the new audio adventure game FREEQ (iOS/Android).

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Watch This: To The Last, Dir. Matt Luck

We’ve featured dancer Matt Luck’s work before.

via: Sifteo

Sifteo Cubes: Blurring the Edges of Play

I first encountered Sifteo Cubes back at IndieCade last October, and spent some time playing around with the little blocks which I first mistook for iPod Nanos.

lighting

Lighting Is An Underestimated Art

Over the weekend I was having a conversation about the new Academy of Motion Picture Arts and Sciences Museum that’s been announced.

present-shock

THE WEEKENDER: PRESENT SHOCK

I’m going to go out on a limb here and promise you that this will be the first of two posts on Present Shock, the Douglas Rushkoff book that has been getting a mountain of attention in the tech press since it was released earlier this month.

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